Saturday, October 31, 2009

N-gage(ment) to death

Nokia, oh great Nokia, ruler of the mobile phone world has just lost a rib. A rib that has been a bother even in times of joy: when it was all profit that is.
N-gage, poor N-gage even your dad’s riches could not keep you going and going and eventually daddy has had enough. N-gage a step-child Nokia wanted to be recognized as an heir of the gaming world could not stand on its own two or four or eight legs however many it had.
Well I stand here today to announce that N-gage is being taken from among the children to be made a servant to Nokia’s babies. N-gage’s services will be seen at Ovi store scattered in a section called games.
N-gage is dead you guys, N-gage was dead! Oh N-gage rest in perfect peace! Competition was never your game so Ovi is clearly great for you. Looking forward to seeing your handiwork at the Ovi store- Akanman

Posted by Wordmobi

Nokia N-Gage Platformunun Fişini Çekiyor

Nokia mobil oyun platformu N-Gage’in fişini çekmeye hazırlanıyor. Nokia’nın mobil oyun konusunda yeni planları mı var?

Bir döneme damgasını vuran N-Gage, her ne kadar eski popülaritesine sahip olmasa da özellikle Symbian kullanıcıları arasında hala güçlü bir yere sahip. Bir süredir bu platformdan elini ayağını çeken Nokia, yaptığı bir duyuru ile artık bu servisi tümüyle sonlandıracağını açıkladı.

Buna göre N-Gage’in yaşamına kademeli olarak son verilecek. An itibariyle efsanevi oyun platformu üzerinden tüm desteğini çektiğini açıklayan mobil devi, N-Gage adına yeni oyunların yayınlanmayacağını ve N-Gage.com üzerinden satış yapılmayacağını belirtiyor. Platformun sayfalarınınsa Eylül 2010 yılına kadar hayatta kalacağı, N-Gage Arena ve iletişim ortamlarının da 2010 yılı sonunda tümüyle sonlandırılacağı ifade ediliyor.

Bu sonlandırılmaya karşılık Finlandiya’lı üreticinin gösterdiği yeni adresse Ovi platformu. Tüm servislerinin artık Ovi şemsiyesi altında yer almasını istediğini ifade eden Nokia, store.ovi.com/games sayfasnı, yeni oyunların paylaşılacağı ilk adres olarak ifade ediyor. Fanatiklik derecesinde binlerce takipçisi bulunan N-Gage için Nokia’nın nasıl bir tepki göreceğini zaman gösterecek.

Nokia anuncia el final de su plataforma de juegos n-gage

Nokia anuncia el final de uno de sus servicios más duraderos, uno que se inició como un modelo de terminal pero que al final acabó como una plataforma de pequeños videojuegos, n-gage. Esta plataforma que ha estado viva durante bastantes años muere con una presencia mínima y con problemas con desarrolladores.

Nokia ha comentado que dejará de publicar nuevos juegos y que los disponibles hoy en día en la Ovi Storeseguirán estando disponibles hasta septiembre de 2010, en ese momento desaparecerán. Es una pena, no eran ninguna maravilla, pero quizá una nueva generación que soporten los nuevos terminales más potentes con Maemo hubiese estado bien verlo.

De cualquier forma no es ni mucho menos el fin de los juegos en terminales Nokia, solo el final de los publicados por la propia compañía en esta pequeña red social.

Thursday, October 29, 2009

LTE tests in several frequency bands

Nokia Siemens Networks is conducting end-to-end LTE interoperability testing with four leading device vendors across several frequency bands required in different regions, including AWS, 700 MHz and 2100 MHz. The tests cover several steps in end-to-end network configuration based on commercial LTE hardware, including the Flexi Multiradio Base Station and the Evolved Packet Core, and standard compliant software. The availability of commercial LTE terminals from multiple vendors and proven interoperability with networks providers is a prerequisite for any operator to launch commercial LTE services. NSN

Activision Publishing Releases Nickelodeon's iCarly for Wii(TM) and Nintendo DS(TM)/ Nintendo DSi(TM)

Join the iCarly Cast and Create Virtual “Webisodes” of the Hit TV Show

SANTA MONICA, Calif., Oct 28, 2009 /PRNewswire-FirstCall via COMTEX News Network/ — Activision Publishing, Inc. (Nasdaq: ATVI) and Nickelodeon today announced the iCarly videogame is now available for Wii(TM) and Nintendo DS(TM)/ Nintendo DSi(TM) in North America. The game lets fans of Nickelodeon’s hit television series join the cast of iCarly in a virtual experience.Inspired by the show’s theme of using technology to be creative, iCarly has special features for the Nintendo DSi(TM) that let players interact with their surroundings using the system’s camera and microphone.

“iCarly encourages creativity with its great characters and storylines,” said David Oxford, Activision Publishing. “The iCarly video game incorporates these elements from the TV show into an energetic gameplay experience that is non-stop entertainment!”

“Part of what has made iCarly the top show with kids and teens is allowing them to participate in their viewing experience through the website,” said Steve Youngwood, Nickelodeon/MTVN Kids and Family Group. “This game extends that concept even further by tapping into kids’ creativity to provide them with endless fun.”

In the iCarly video game, players help Carly, Sam, Freddie and the other characters from the hit TV series craft all-new “webisodes” of the show in an original storyline written exclusively for the game. Over 80 frenetic challenges–presented as show segments – capture the creativity of the series, and allow players to collaborate with the show’s main characters through new adventures. The innovative iCreate mode provides opportunities for gamers to add their own unique touches to the webisodes by swapping out props, characters, color schemes, audio, intros, outros and more. Up to four players can either compete or cooperate together on Wii to complete the skits and earn Web-Cred, which can then be used to purchase new items, props, accessories and locations from in-game virtual websites.

Nickelodeon’s iCarly – a web show within a show – ranks as the number-one program on all of television with kids between the ages of 2 to 11, year to date.

For more information on the iCarly videogame, visit www.activision.com.

About Nickelodeon

Nickelodeon, now in its 30th year, is the number-one entertainment brand for kids. It has built a diverse, global business by putting kids first in everything it does. The company includes television programming and production in the United States and around the world, plus consumer products online, recreation, books, magazines and feature films. Nickelodeon’s U.S. television network is seen in almost 100 million households and has been the number-one-rated basic cable network for 15 consecutive years. For more information or artwork, visit http://www.nickpress.com/. Nickelodeon and all related titles, characters and logos are trademarks of Viacom Inc. (NYSE: VIA) (NYSE: VIA.B).

About Activision Publishing

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Activision Publishing maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, Japan and South Korea. More information about Activision and its products can be found on the company’s website, www.activision.com.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as “outlook,” “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes,” “may,” “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to help identify forward-looking statements. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing’s titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing’s ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing’s products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, litigation against Activision Publishing, maintenance of relationships with key personnel, customers, vendors and third-party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Blizzard’s success in integrating the operations of Activision Publishing and Vivendi Games in a timely manner, or at all, and the combined company’s ability to realize the anticipated benefits and synergies of the transaction to the extent, or in the timeframe, anticipated, and the other factors identified in Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

A(C)2009 Activision Publishing, Inc. Activision is a registered trademark of Activision Publishing, Inc. Wii and Nintendo DS are trademarks of Nintendo. A(C) 2006 Nintendo. All other trademarks and trade names are the properties of their respective owners.

SOURCE Activision Publishing, Inc.

http://www.activision.com

Tuesday, October 27, 2009

vHome: Melhore a tela inicial do seu celular Nokia com sistema operacional Symbian S60 3rd

No Nokia Camp 09′ perguntaram sobre a customização da tela inicial do Nokia E71, que é consideravelmente menos flexível do que a existente no Nokia N97, e inicialmente pensamos sempre no bom e velho Epocware Handy Shell oi ainda no pesado gDesk. Hoje eu encontrei um link muito interessante para mais uma opção que se chama vHome. e que é capaz de deixar a home do aparelho muito mais útil e completa.

Não estou com o E71 em mãos para testar, mas acho que vale muito a pena conferir mais esta excelente opção para customizar o seu aparelho!!

Clique neste link para ler o post completo e fazer o download do programa!!

Fonte: rodrigostoledo.com

handybundles

HANDY-BUNDLES

In der heutigen Zeit fragen sich immer wieder alle Beteiligten: Was brauche dringend und was kann ich mir leisten. Ganz besonders möchte ich aber wissen, wo es etwas kostenlos gibt, so genannte Handy Bundles. Jugendliche ::: WEITERLESEN

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